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[SQUEAKING]

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[RUSTLING]

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[CLICKING]

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PROFESSOR: OK.

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Great.

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So at this point,
we basically have

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all of the most
important-- well,

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we now have the
full understanding

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of how to work with tensors.

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I haven't really done too
much physics with them at this

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point, but we've
very carefully--

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one might even argue
excessively carefully--

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laid out this
mathematical structure

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that is going to
be-- we're going

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to use it to contain the
geometric objects that

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will describe the
physics that we're

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going to study over the
course of the entire semester.

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So there was a lot of twiddly
detail in the preceding

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lecture, but I would say the
two most important things I want

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you to take out of this is the
idea that we now have tensors

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as a general class of geometric
objects which map one-forms--

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or dual vectors, if you prefer--

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a combination of one-forms
and vectors to the Lorentz

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invariant real numbers.

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And further, the distinction
between one-forms, and vectors,

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and what is being mapped to what
is not so important, because I

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can always use the metric
to either raise or lower

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indices on tensors or
vectors or one forms

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in order to convert
from one to another.

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So if I raise an index--
if I have a tensor that's

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got m indices in the
upstairs position

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and n in the downstairs,
I raise an index,

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and I've got m plus 1
upstairs, n minus 1 downstairs.

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And likewise, I
can lower index--

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put one of those ones
in the upstairs, down

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to the downstairs.

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We wanted to go through all
that stuff with great care,

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because we're going to need
the foundations of that

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to make a lot of what we
talk about later rigorous.

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It is really overkill
for where we're starting,

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but it's worthwhile to have
that scaffolding in place.

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I'm sick of it,
though, so today I'm

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going to try to do
some things that

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are more physics, because,
well, not all of you

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are necessarily
physics students,

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but I'm a physics
professor and I'm

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a little tired of doing math.

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So let's think about--

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when we're studying
physics, generally we

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are interested in the
behavior of bodies and fields.

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00:02:08,857 --> 00:02:10,690
Let's move this to the
relativity framework.

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We're looking at the behavior of
bodies and fields in spacetime.

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So far, if I think
about the quantities

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that we have introduced--

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and by the way, I apologize
for the blackboards.

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A previous lecturer today used
chalk that cannot be erased

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very well, so they're sort
of grayish boards today,

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unfortunately.

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But we'll manage.

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Anyhow, so far, the quantities
that we have introduced

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that have solid
physics content are

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good for describing particles--

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individual particles-- maybe
a handful of them at once.

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So the two that I want to
focus on in particular are

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the 4-velocity--

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00:03:04,470 --> 00:03:08,830
so if I have a body
with a 4-velocity u,

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a particular Lorentz observer
will describe that as having

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a timelike component gamma--

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special relativistic gamma-- and
a spacelike component gamma v.

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This is defined such that
u dot u equals minus 1.

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It is great for
describing-- it is

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the tool we use to describe the
trajectory of a material body

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that follows a timelike
trajectory through spacetime.

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Notice that its norm is minus 1.

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The fact that it's 1 means
that it's normalized,

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and the minus tells us
that it is timelike.

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By the way, because
this is timelike,

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the 4-velocity is not going
to be a useful tool for us

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when we want to describe
the behavior of light.

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If we want to talk
about the motion

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of a photon in our spacetime, we
can't use a 4-velocity for it.

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The trajectory of
a photon is null.

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00:04:12,580 --> 00:04:15,330
Whatever quantity that is going
to describe its trajectory--

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I take its dot product with
itself, I have to get 0.

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And you can
intuitively get a sense

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what's going on with that.

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If I take the way a
particular observer interprets

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these things and
says, what would

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00:04:27,640 --> 00:04:30,130
this turn into if v
equals c, well, you

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have infinity and infinity,
because your gammas

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are diverging there.

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So it's a singular limit.

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It doesn't behave well.

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We will overcome
this difficulty.

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The other quantity
that we have used--

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let me see if I can clean
this a little bit better.

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All right.

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00:04:56,930 --> 00:04:58,690
The other quantity
that we have defined

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which is good for particles
is the 4-momentum,

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which is just that 4-velocity
multiplied by a rest mass.

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So this is defined--
you can clearly,

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by trimming together a
bunch of definitions--

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you have p dot p
equals minus m squared.

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We're actually going to
interpret this, though.

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So if a particular
Lorentz observer

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makes a measurement
of this, they

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will call the timelike component
E and the spatial component p.

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And so you put all
these things together,

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and this tells me that E
squared minus magnitude of p

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squared equals m squared.

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Notice this is
perfectly well-behaved

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for a massless particle.

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This is actually going
to be the trick by which,

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when I want to describe
the trajectory of photons

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or of light in a spacetime--

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I can't use 4-velocity.

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I can use 4-momentum.

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It works perfectly well.

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It's 0 times a 4-velocity, but
if I use this intuition that

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this thing is diverging when I
take the speed of light limit,

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I sort of--

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I guess I cheat,
but I'm basically

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getting 0 times infinity.

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And it behaves.

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We're going to do it a little
bit more rigorously than that,

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but if you want a
little bit of intuition,

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that's essentially why it works.

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So the last thing
which I will say here

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is that this is
good for m equals 0.

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OK.

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And when you do have
m equals 0, it's

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often convenient to write
this as h bar omega.

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So use the usual formula
for the energy of a photon--

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let me move this so
that you can see--

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and then I just
put a unit vector

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into the spatial direction
that defines the direction

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in which this is moving.

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OK.

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So this is all fine
as far as it goes,

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but it's kind of restrictive.

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We want to a little bit
more with our physics

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than just worry
about the kinetics

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of individual particles.

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There's a lot we
can do with that,

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but one of the
things that we like

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to do when we're
studying gravity

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is to have a description
of continual matter,

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like things that gravitate.

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You want to be able to build a
description of something like

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a star, or an exotic
star-- a neutron star--

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something like that.

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And so just having the behavior
of individual particles

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is not good enough.

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I want to be able to
describe things like fluids.

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I want to be able to
have a continuum that

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describes things.

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So what I'm going
to start doing today

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is begin to introduce
the mathematical tools

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that we will use.

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Pardon me.

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I seem to have twisted this
around myself in a crazy way.

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We're going to describe
the mathematical tools that

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are useful for dealing
with continuous matter,

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rather than just particles.

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So let's call this more
interesting matter.

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So the simplest continuum
form of matter which

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we're going to talk about is--

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we're going to call it dust.

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OK.

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When you're here
at the chalkboard,

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you can't get away
with it, so you

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have an idea of what it means.

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Physically, what
I mean by dust is

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that it is a collection
of particles that do not

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interact with each other.

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So they pass through each other.

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There's no pressure
that is generated.

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So they have energy density
associated with them,

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but no interaction.

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So it's the most boring kind
of matter that you like.

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You can think of it as
essentially just particles,

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but it's a ton of
them, and they're

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smearing out into a continuum.

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In particular, one
thing I'm going to say

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is, so I can imagine, if I
take my two erasers here,

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I have a nice dust
field in front of me

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now, which I helpfully
just inhaled.

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And you can think of this
thing as a field of little dust

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00:09:38,900 --> 00:09:41,030
elements that are
all moving around.

190
00:09:41,030 --> 00:09:44,090
If I go in and I track
an individual element

191
00:09:44,090 --> 00:09:44,780
of that dust--

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00:09:44,780 --> 00:09:46,520
I go in and I make
a little cube that's

193
00:09:46,520 --> 00:09:48,590
a nanometer on each side--

194
00:09:48,590 --> 00:09:52,560
every little element
has its own rest frame.

195
00:09:52,560 --> 00:09:54,560
In that cloud-- I'm not
going to do that again--

196
00:09:54,560 --> 00:09:56,900
but as I made that
cloud, different elements

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00:09:56,900 --> 00:09:59,270
within the cloud have
different rest frames,

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00:09:59,270 --> 00:10:02,840
but for each individual element,
I can define a rest frame.

199
00:10:06,820 --> 00:10:08,320
So we're going to
use the properties

200
00:10:08,320 --> 00:10:11,350
of the dust in that rest
frame as a way of beginning

201
00:10:11,350 --> 00:10:13,742
to normalize and
get a grasp on how

202
00:10:13,742 --> 00:10:14,950
we're going to describe this.

203
00:10:26,180 --> 00:10:35,000
But I just want to emphasize
again-- in a given cloud,

204
00:10:35,000 --> 00:10:42,528
different elements may
have different rest frames.

205
00:10:50,210 --> 00:10:50,710
OK.

206
00:10:50,710 --> 00:10:53,680
But let's suppose that
I clap my erasers,

207
00:10:53,680 --> 00:10:55,720
I make my little cloud,
and I go and I zoom in

208
00:10:55,720 --> 00:10:59,260
on one particular
nanometer by nanometer

209
00:10:59,260 --> 00:11:00,890
by nanometer chunk
of that thing,

210
00:11:00,890 --> 00:11:03,640
and I go into the rest frame
of that particular little bit

211
00:11:03,640 --> 00:11:05,290
of dust.

212
00:11:05,290 --> 00:11:07,870
So how am I going to
characterize that?

213
00:11:16,880 --> 00:11:20,480
So presumably, each
particle has its own mass

214
00:11:20,480 --> 00:11:21,830
associated with it.

215
00:11:21,830 --> 00:11:24,752
Each little bit of dust that's
in that thing has its own mass.

216
00:11:24,752 --> 00:11:26,210
We're going to
worry about how that

217
00:11:26,210 --> 00:11:28,100
comes into the picture
a little bit later.

218
00:11:28,100 --> 00:11:29,715
Let's just begin by saying,
one of the things it's

219
00:11:29,715 --> 00:11:31,090
going to be
interested in knowing

220
00:11:31,090 --> 00:11:34,700
is, how much dust is there in
that little cubic nanometer

221
00:11:34,700 --> 00:11:37,380
of dust in front of me there?

222
00:11:37,380 --> 00:11:44,220
So the first thing
we're going to focus on

223
00:11:44,220 --> 00:11:55,532
is just counting how many bits
of dust are in this element.

224
00:11:55,532 --> 00:11:57,990
In particular, I'm going to
want to know, how many elements

225
00:11:57,990 --> 00:11:59,160
per unit volume?

226
00:12:06,922 --> 00:12:08,380
In other words,
the number density.

227
00:12:11,957 --> 00:12:14,290
So I claim that's a good thing
for us to get started on.

228
00:12:18,710 --> 00:12:20,232
And it looks like
they haven't quite

229
00:12:20,232 --> 00:12:21,440
poisoned this board as badly.

230
00:12:21,440 --> 00:12:22,280
Good.

231
00:12:22,280 --> 00:12:31,310
So let's call n sub
0 the number density

232
00:12:31,310 --> 00:12:34,160
in the rest frame
of that element.

233
00:12:43,230 --> 00:12:43,730
OK.

234
00:12:43,730 --> 00:12:46,860
So this will just be some
number per unit volume.

235
00:12:46,860 --> 00:12:47,360
OK.

236
00:12:47,360 --> 00:12:51,540
So it's a quantity that has
dimensions 1 over volume.

237
00:12:51,540 --> 00:12:54,340
Now, in the rest
frame, like I said,

238
00:12:54,340 --> 00:12:58,492
we're going to talk about how
I treat the mass associated

239
00:12:58,492 --> 00:13:00,200
with each element,
and how much energy is

240
00:13:00,200 --> 00:13:01,930
in that thing, a
little bit later.

241
00:13:01,930 --> 00:13:04,880
There's a few other tools
I want to introduce first

242
00:13:04,880 --> 00:13:07,730
before I get to there.

243
00:13:07,730 --> 00:13:09,220
But in the rest
frame, if I'm not

244
00:13:09,220 --> 00:13:11,345
worrying about the mass
and the energy, this is it.

245
00:13:11,345 --> 00:13:13,680
This is really the only
thing I can say about this.

246
00:13:13,680 --> 00:13:16,580
So what do I'm going to do
now is say, OK, well, if I

247
00:13:16,580 --> 00:13:18,777
have a general cloud here--

248
00:13:18,777 --> 00:13:21,110
as I described, when we made
this little turbulent cloud

249
00:13:21,110 --> 00:13:23,420
of dust in front of us,
it was all swirling around

250
00:13:23,420 --> 00:13:25,370
and doing its own thing.

251
00:13:25,370 --> 00:13:27,010
You're generally not
in the rest frame.

252
00:13:27,010 --> 00:13:27,510
OK.

253
00:13:27,510 --> 00:13:31,760
So you also want to know how
to characterize the dust out

254
00:13:31,760 --> 00:13:33,000
of the rest frame.

255
00:13:33,000 --> 00:13:35,161
So let's move out
of the rest frame.

256
00:13:42,040 --> 00:13:43,720
When I do this,
two things happen.

257
00:13:54,820 --> 00:13:58,790
So first of all, let's
continue to focus on--

258
00:13:58,790 --> 00:14:01,750
so we've got a particular
nanometer cubed of dust

259
00:14:01,750 --> 00:14:03,230
that we are looking at here.

260
00:14:03,230 --> 00:14:05,760
So we're very attached
to that particular thing.

261
00:14:05,760 --> 00:14:07,135
So I now boost
into a frame where

262
00:14:07,135 --> 00:14:08,980
I'm going 3/4 of the speed of
light or something like that,

263
00:14:08,980 --> 00:14:11,110
but I'm going to pay
attention to that--

264
00:14:11,110 --> 00:14:13,240
I'm very attached to the
dust in that little cube,

265
00:14:13,240 --> 00:14:16,150
so I'm going to keep
myself focused on that.

266
00:14:16,150 --> 00:14:19,070
Boosting into frame can't
change the total number,

267
00:14:19,070 --> 00:14:22,420
so the amount of dust
has to be the same.

268
00:14:22,420 --> 00:14:25,310
But of course, there's going
to be a Lorentz contraction,

269
00:14:25,310 --> 00:14:27,565
and so the volume
will get smaller.

270
00:14:33,370 --> 00:14:35,680
So the number in a
particular volume

271
00:14:35,680 --> 00:14:44,435
stays the same while the
volume Lorentz contracts.

272
00:14:50,260 --> 00:14:57,770
And so let's call n the number
density in this new frame.

273
00:15:02,890 --> 00:15:06,770
This is just going to be
the Lorentz gamma times n0.

274
00:15:14,090 --> 00:15:17,230
So again, I'm assuming
you're all perfectly

275
00:15:17,230 --> 00:15:18,530
fluent with special relativity.

276
00:15:18,530 --> 00:15:20,530
So all I did there was say
it's going to contract along

277
00:15:20,530 --> 00:15:21,220
that direction.

278
00:15:21,220 --> 00:15:23,650
The lengths are smaller
by a factor of gamma,

279
00:15:23,650 --> 00:15:26,170
therefore the volume is
larger by a factor of gamma.

280
00:15:26,170 --> 00:15:28,170
But there's a second thing
that happens as well.

281
00:15:28,170 --> 00:15:29,890
When I'm in this
new frame, there

282
00:15:29,890 --> 00:15:33,730
is now a flow associated
with the dust.

283
00:15:49,030 --> 00:15:52,790
So this will now be
flowing through space.

284
00:15:52,790 --> 00:15:54,370
In particular,
what you can do is

285
00:15:54,370 --> 00:16:00,280
define a flux that describes
the number of particles crossing

286
00:16:00,280 --> 00:16:04,130
unit area in unit time.

287
00:16:04,130 --> 00:16:24,787
So let's define n
3-vector to be this.

288
00:16:24,787 --> 00:16:26,370
And you use a little
bit of intuition,

289
00:16:26,370 --> 00:16:29,370
and just think about the flow
of these particles as they

290
00:16:29,370 --> 00:16:32,070
kind of go translating past you.

291
00:16:32,070 --> 00:16:37,200
This can only be
the number density

292
00:16:37,200 --> 00:16:44,300
that you measure in that
frame times the 3-velocity.

293
00:16:44,300 --> 00:16:45,030
OK?

294
00:16:45,030 --> 00:16:45,780
Think about that a little bit.

295
00:16:45,780 --> 00:16:47,280
It's very much
like when you learn

296
00:16:47,280 --> 00:16:53,520
about current density in basic
E&M. Notice it's n and not n0

297
00:16:53,520 --> 00:16:55,390
here.

298
00:16:55,390 --> 00:16:58,850
So when you look at these two
things for a moment or two--

299
00:16:58,850 --> 00:17:01,140
let me just write
down one more step.

300
00:17:01,140 --> 00:17:09,930
I can write this as gamma n0 v.

301
00:17:09,930 --> 00:17:13,440
These are screaming to be put
together to make a 4-vector.

302
00:17:13,440 --> 00:17:15,750
They're looking at
you and saying--

303
00:17:15,750 --> 00:17:19,170
this bit's kind of like, I'm a
timelike piece of a 4-vector.

304
00:17:19,170 --> 00:17:20,490
Spatial piece, I love you.

305
00:17:20,490 --> 00:17:21,900
Let's get together.

306
00:17:21,900 --> 00:17:24,245
They clearly are just
screaming to go together.

307
00:17:24,245 --> 00:17:27,060
And when you do
that, you say, hmm,

308
00:17:27,060 --> 00:17:28,820
let's see what happens here.

309
00:17:28,820 --> 00:17:31,330
Two great tastes that
taste great together.

310
00:17:34,980 --> 00:17:35,730
OK.

311
00:17:35,730 --> 00:17:38,100
That's nice.

312
00:17:38,100 --> 00:17:40,620
Let's take advantage of
the fact that both of these

313
00:17:40,620 --> 00:17:42,420
have a really
simple form in terms

314
00:17:42,420 --> 00:17:45,060
of the density in the
dust's own rest frame.

315
00:17:49,090 --> 00:17:52,080
And you look at this
and go, holy moly.

316
00:17:52,080 --> 00:17:53,670
That is nothing
more than the number

317
00:17:53,670 --> 00:17:56,220
density times a 4-velocity.

318
00:18:03,460 --> 00:18:05,550
So that's pretty cool.

319
00:18:05,550 --> 00:18:07,140
If I have this stuff
in front of me--

320
00:18:07,140 --> 00:18:08,520
you know, again, what the heck.

321
00:18:08,520 --> 00:18:10,980
This time I'm going to
actually do my clap again.

322
00:18:10,980 --> 00:18:11,760
So I do this.

323
00:18:11,760 --> 00:18:13,230
Every little element--

324
00:18:13,230 --> 00:18:16,320
I can think of it as having some
trajectory through spacetime.

325
00:18:16,320 --> 00:18:19,360
I can attach a
4-velocity to that.

326
00:18:19,360 --> 00:18:23,310
And if I know what the density
of dust is in that rest frame,

327
00:18:23,310 --> 00:18:25,830
I put it together-- now I've
got a geometric object that

328
00:18:25,830 --> 00:18:27,280
describes this thing.

329
00:18:27,280 --> 00:18:31,980
And one of the reasons
why this is powerful is,

330
00:18:31,980 --> 00:18:35,130
geometric objects-- as I
have emphasized repeatedly--

331
00:18:35,130 --> 00:18:39,630
have a geometric
meaning that transcends

332
00:18:39,630 --> 00:18:42,120
a particular coordinate
representation.

333
00:18:42,120 --> 00:18:45,840
Another way to think about
this is that all observers--

334
00:18:45,840 --> 00:18:48,330
I don't care whether you're
at rest in this classroom,

335
00:18:48,330 --> 00:18:49,997
or you've had too
much coffee and you're

336
00:18:49,997 --> 00:18:51,940
dashing through at 3/4
the speed of light.

337
00:18:51,940 --> 00:18:54,750
We all agree on N--

338
00:18:54,750 --> 00:18:59,610
capital N vector-- but we choose
different ways of splitting

339
00:18:59,610 --> 00:19:01,990
spacetime into space and time.

340
00:19:01,990 --> 00:19:04,170
And so I will have a
different n from you,

341
00:19:04,170 --> 00:19:06,690
I will have a
different nv from you.

342
00:19:06,690 --> 00:19:09,312
We all have different ways
of splitting this spacetime

343
00:19:09,312 --> 00:19:10,770
into space and
time, and so we have

344
00:19:10,770 --> 00:19:12,870
different ways of splitting
these two things up.

345
00:19:12,870 --> 00:19:15,323
But this is a geometric
object we all agree on.

346
00:19:15,323 --> 00:19:17,490
It's something that we can
hang a lot of our physics

347
00:19:17,490 --> 00:19:24,120
on, and build frame-independent
powerful geometric

348
00:19:24,120 --> 00:19:25,870
representations.

349
00:19:25,870 --> 00:19:29,520
So before going on to do
a few things with this,

350
00:19:29,520 --> 00:19:31,770
let's just explore a couple
of the properties of this.

351
00:19:50,250 --> 00:19:51,130
All right.

352
00:19:51,130 --> 00:19:55,465
So whenever you've got a
4-vector, at a certain point,

353
00:19:55,465 --> 00:19:56,840
you just sort of
say to yourself,

354
00:19:56,840 --> 00:19:57,935
well, I've got this thing.

355
00:19:57,935 --> 00:19:59,560
Let's take the dot
product with itself.

356
00:19:59,560 --> 00:20:00,060
Why not?

357
00:20:02,920 --> 00:20:07,960
So in this case, N dot N
equals minus n0 squared.

358
00:20:07,960 --> 00:20:11,620
Or, turning this
around, this tells you

359
00:20:11,620 --> 00:20:14,590
that if someone comes buy
and goes, psst, here's

360
00:20:14,590 --> 00:20:18,370
a number 4-vector,
you can figure out

361
00:20:18,370 --> 00:20:23,030
density in the rest frame
associated with each element

362
00:20:23,030 --> 00:20:25,195
by the following operations.

363
00:20:25,195 --> 00:20:26,020
So that's nice.

364
00:20:26,020 --> 00:20:26,520
OK.

365
00:20:26,520 --> 00:20:29,230
In other words, the number
density, in a sense,

366
00:20:29,230 --> 00:20:31,360
tells you what the
normalization of this vector is.

367
00:20:36,490 --> 00:20:39,340
A few moments ago,
I defined N as being

368
00:20:39,340 --> 00:20:41,270
kind of a flux of these things.

369
00:20:41,270 --> 00:20:46,900
It's a flux in the
spatial directions.

370
00:20:46,900 --> 00:20:50,780
We want to think about flux
in a more general kind of way.

371
00:20:50,780 --> 00:20:54,070
And so another thing
which we're going to do--

372
00:20:54,070 --> 00:20:57,290
and this is where 1-forms are
going to play an important role

373
00:20:57,290 --> 00:20:57,790
for us--

374
00:21:03,140 --> 00:21:10,185
is a nice systematic way to pick
out a flux across a surface.

375
00:21:15,333 --> 00:21:17,500
So here's the bit where,
when I was talking about it

376
00:21:17,500 --> 00:21:20,050
in Tuesday's lecture, I was
getting the blank stares.

377
00:21:20,050 --> 00:21:22,400
And sorry, I'm coming
right back to this again,

378
00:21:22,400 --> 00:21:25,720
so we're going to harp on this
concept a little bit more.

379
00:21:25,720 --> 00:21:29,290
So recall we talked
about the fact

380
00:21:29,290 --> 00:21:31,520
that if I have a particular
coordinate system--

381
00:21:31,520 --> 00:21:33,550
I have a particular set
of coordinates x alpha

382
00:21:33,550 --> 00:21:36,430
that I use to
represent spacetime.

383
00:21:36,430 --> 00:21:41,000
If I make 1-forms that are the
gradients of those coordinates,

384
00:21:41,000 --> 00:21:51,300
I can represent
them as essentially,

385
00:21:51,300 --> 00:22:03,100
level surfaces at unit ticks
of the coordinate x alpha.

386
00:22:03,100 --> 00:22:03,840
OK.

387
00:22:03,840 --> 00:22:05,465
And basically, the
way to think of it--

388
00:22:05,465 --> 00:22:09,020
I kept emphasizing that
the basis 1-forms are

389
00:22:09,020 --> 00:22:11,157
dual to basis vectors.

390
00:22:11,157 --> 00:22:13,490
And if you have this intuition
that your basis vector is

391
00:22:13,490 --> 00:22:16,040
a little arrow pointing
like so, then the thing

392
00:22:16,040 --> 00:22:20,090
that is dual to it is a surface
that is everywhere but pointing

393
00:22:20,090 --> 00:22:20,873
along like so.

394
00:22:20,873 --> 00:22:23,040
That's kind of the way I
want you to think about it.

395
00:22:23,040 --> 00:22:26,593
And those graphics that are
scans from MTW I put on the web

396
00:22:26,593 --> 00:22:28,760
give better pictures of
that than I am able to draw.

397
00:22:33,180 --> 00:22:52,970
So putting these
concepts together,

398
00:22:52,970 --> 00:22:54,980
it basically tells
me that I can use

399
00:22:54,980 --> 00:23:00,830
these basis 1-forms as a way of
defining in an abstract form.

400
00:23:00,830 --> 00:23:13,060
So if I want to know
the flux of N in the--

401
00:23:13,060 --> 00:23:14,320
let's write it this way--

402
00:23:14,320 --> 00:23:24,710
in the x alpha direction.

403
00:23:24,710 --> 00:23:28,510
So remember, the basis 1-forms--

404
00:23:28,510 --> 00:23:31,480
the alpha in that case is
not like a coordinate index.

405
00:23:31,480 --> 00:23:34,070
It's labeling a particular
member of a set.

406
00:23:34,070 --> 00:23:37,070
And so what you would do is, you
would construct this by saying,

407
00:23:37,070 --> 00:23:46,300
OK, let's take the beta
component of a basis

408
00:23:46,300 --> 00:23:49,610
1-form alpha.

409
00:23:49,610 --> 00:23:50,830
Contract it like so.

410
00:24:00,750 --> 00:24:03,470
And that tells me about the
flux-- how much of this stuff

411
00:24:03,470 --> 00:24:07,180
is flowing in the direction
associated with alpha.

412
00:24:07,180 --> 00:24:09,680
So this is a tool that we're
going to use from time to time.

413
00:24:09,680 --> 00:24:11,180
One little thing which I
want to emphasize-- actually,

414
00:24:11,180 --> 00:24:12,630
two things I want to emphasize.

415
00:24:12,630 --> 00:24:15,440
So if I'm working in an
intelligent coordinate system,

416
00:24:15,440 --> 00:24:23,860
remember, this is basically
just the identity matrix, right?

417
00:24:23,860 --> 00:24:26,560
And so this ends up being a very
simple thing that I actually

418
00:24:26,560 --> 00:24:27,060
work out.

419
00:24:27,060 --> 00:24:29,420
And it says, if I want to
know the timelike component,

420
00:24:29,420 --> 00:24:32,990
then this is 1 in the timelike
direction, 0 everywhere else,

421
00:24:32,990 --> 00:24:34,960
and I just pick out N sub t--

422
00:24:34,960 --> 00:24:37,980
in other words, the density
itself in that frame.

423
00:24:37,980 --> 00:24:40,210
That is the other thing
which I want to emphasize.

424
00:24:40,210 --> 00:24:50,990
So when you do this, if I pick
out the timelike piece of this,

425
00:24:50,990 --> 00:24:54,080
this just gives
me the 0 component

426
00:24:54,080 --> 00:24:56,480
of this thing,
which is the density

427
00:24:56,480 --> 00:24:58,610
that I measure in this frame.

428
00:24:58,610 --> 00:25:00,860
This is very, very simple
in terms of the calculation,

429
00:25:00,860 --> 00:25:04,100
but I want you to stop and think
about what it means physically.

430
00:25:04,100 --> 00:25:06,665
So flux in the timelike
direction-- what

431
00:25:06,665 --> 00:25:09,290
does it mean for a flux to be in
the timelike direction, right?

432
00:25:09,290 --> 00:25:11,057
If i take my water--

433
00:25:11,057 --> 00:25:13,640
actually, I'm kind of thirsty--
so I want a little bit of flux

434
00:25:13,640 --> 00:25:16,547
of water going down my throat.

435
00:25:16,547 --> 00:25:18,380
You have an intuition
about what that means.

436
00:25:18,380 --> 00:25:21,710
The water's actually flowing
in a particular direction.

437
00:25:21,710 --> 00:25:24,970
If it's flowing through time--

438
00:25:24,970 --> 00:25:26,835
there it goes.

439
00:25:26,835 --> 00:25:28,710
That basically means
it's just sitting there.

440
00:25:28,710 --> 00:25:30,860
It's not doing anything,
but just moving in time,

441
00:25:30,860 --> 00:25:33,470
as we all are doing.

442
00:25:33,470 --> 00:25:35,770
One time I remember my wife
saying about our daughter--

443
00:25:35,770 --> 00:25:37,700
she's like, she's
growing up so fast.

444
00:25:37,700 --> 00:25:40,130
I was like, eh, she's growing
up at 1 second per second.

445
00:25:40,130 --> 00:25:42,180
And that's just
the way things go.

446
00:25:42,180 --> 00:25:44,180
It's just sitting there
and it's living its life

447
00:25:44,180 --> 00:25:47,360
at 1 second per
second, as we all do.

448
00:25:47,360 --> 00:25:48,980
That is density.

449
00:25:48,980 --> 00:25:51,350
So we described the
flux of a thing in time

450
00:25:51,350 --> 00:25:52,460
as just being its density.

451
00:25:52,460 --> 00:25:55,220
That's another way-- when we
do a lot of our calculations,

452
00:25:55,220 --> 00:25:57,057
and we talk about
the flow of things

453
00:25:57,057 --> 00:25:58,640
in the timelike
direction-- that tends

454
00:25:58,640 --> 00:26:03,273
to be just the simple density
associated with stuff.

455
00:26:03,273 --> 00:26:04,940
And then if I did
this-- if I pulled out

456
00:26:04,940 --> 00:26:08,015
the x direction of this thing,
I would pull out the x component

457
00:26:08,015 --> 00:26:09,022
of velocity times that.

458
00:26:09,022 --> 00:26:11,480
And that's sort of the flux of
something in the x direction

459
00:26:11,480 --> 00:26:15,170
like you are probably used
to from other classes.

460
00:26:15,170 --> 00:26:17,190
Now, a place where
this turns out--

461
00:26:17,190 --> 00:26:20,720
so doing it when I'm just
using the basis 1-forms

462
00:26:20,720 --> 00:26:33,910
is kind of trivial,
[INAUDIBLE] sucks.

463
00:26:36,920 --> 00:26:38,630
More generally,
what you can do is

464
00:26:38,630 --> 00:26:53,220
define a surface as being
the solution of some scalar

465
00:26:53,220 --> 00:26:55,519
function in spacetime.

466
00:27:09,510 --> 00:27:14,390
So let's say I do something
like psi of t comma x comma y

467
00:27:14,390 --> 00:27:17,010
equals a constant.

468
00:27:17,010 --> 00:27:17,510
OK.

469
00:27:17,510 --> 00:27:20,390
This is very abstract, so let me
just make it a little bit more

470
00:27:20,390 --> 00:27:21,260
concrete.

471
00:27:21,260 --> 00:27:25,790
Suppose my function
psi were square root

472
00:27:25,790 --> 00:27:28,980
of x squared plus y
squared plus z squared,

473
00:27:28,980 --> 00:27:33,060
and my constant was 5.

474
00:27:33,060 --> 00:27:33,560
OK.

475
00:27:33,560 --> 00:27:35,518
Well then, my scalar
field would be picking out

476
00:27:35,518 --> 00:27:37,080
a sphere of radius 5.

477
00:27:37,080 --> 00:27:37,580
OK.

478
00:27:37,580 --> 00:27:39,870
You can make a little bit
more complicated than that,

479
00:27:39,870 --> 00:27:41,080
and people often do.

480
00:27:47,040 --> 00:27:50,620
You can define the unit
1-form that is associated

481
00:27:50,620 --> 00:27:51,870
with the normal to this thing.

482
00:27:54,560 --> 00:27:57,780
Or rather, it's the 1-form
associated with the surface.

483
00:27:57,780 --> 00:27:59,527
If you translate
this to a vector--

484
00:27:59,527 --> 00:28:01,110
you raise the index--
with the vector,

485
00:28:01,110 --> 00:28:02,985
it would be the vector
normal to the surface.

486
00:28:11,300 --> 00:28:12,980
You might need to normalize it.

487
00:28:12,980 --> 00:28:15,950
Let's imagine that we
normalize this thing.

488
00:28:15,950 --> 00:28:23,990
And then we would just need
to contract it along this,

489
00:28:23,990 --> 00:28:26,120
and that tells me
about the flux through

490
00:28:26,120 --> 00:28:27,280
this particular surface.

491
00:28:27,280 --> 00:28:27,780
OK?

492
00:28:31,160 --> 00:28:33,540
This is one of the
things that-- this idea

493
00:28:33,540 --> 00:28:34,915
of 1-forms being
level surfaces--

494
00:28:34,915 --> 00:28:36,707
it tends to be useful
for things like that.

495
00:28:36,707 --> 00:28:38,915
We're going to come back to
a similar sort of picture

496
00:28:38,915 --> 00:28:40,790
in just a moment, because
we'll have to start

497
00:28:40,790 --> 00:28:41,965
talking about integration.

498
00:28:49,100 --> 00:28:50,610
OK.

499
00:28:50,610 --> 00:28:55,220
In prep for that
discussion, now that I'm

500
00:28:55,220 --> 00:28:56,810
talking about
things a little bit

501
00:28:56,810 --> 00:29:05,330
more complicated than just the
kinematics of simple particles,

502
00:29:05,330 --> 00:29:08,930
we're going to want
to have some laws.

503
00:29:08,930 --> 00:29:11,900
And we want to have
geometric ways of describing

504
00:29:11,900 --> 00:29:16,100
those laws that essentially
act as constraints

505
00:29:16,100 --> 00:29:18,700
on what those particles can do.

506
00:29:18,700 --> 00:29:19,200
OK.

507
00:29:19,200 --> 00:29:21,550
So the form in which we're
going to express them-- we're

508
00:29:21,550 --> 00:29:24,175
going to tend to put things into
the form of conservation laws.

509
00:29:32,440 --> 00:29:41,772
So suppose, here's my little
element that's got dust in it,

510
00:29:41,772 --> 00:29:43,230
and it's embedded
in an environment

511
00:29:43,230 --> 00:29:44,940
with a bunch of dust around it.

512
00:29:44,940 --> 00:29:47,610
And over some time interval,
some dust flows in,

513
00:29:47,610 --> 00:29:49,132
some does flows out.

514
00:29:49,132 --> 00:29:51,090
The density can go up,
the density can go down.

515
00:29:51,090 --> 00:29:53,333
The total number--
it may vary depending

516
00:29:53,333 --> 00:29:54,375
on how things are flying.

517
00:29:59,310 --> 00:30:10,000
The spatial flux out of
the sides must come--

518
00:30:10,000 --> 00:30:11,750
and I'm going to say
it's the flux out--

519
00:30:11,750 --> 00:30:22,820
so let's say that that comes
at the expense of the density

520
00:30:22,820 --> 00:30:23,860
of dust already there.

521
00:30:28,140 --> 00:30:28,640
OK.

522
00:30:28,640 --> 00:30:30,348
And so if you were to
just to intuitively

523
00:30:30,348 --> 00:30:32,210
write down what kind
of conservation law

524
00:30:32,210 --> 00:30:36,440
you would expect to see, you
would write it as something

525
00:30:36,440 --> 00:30:40,487
like this, based on simple
Euclidean intuition.

526
00:30:42,683 --> 00:30:44,850
What's kind of nice-- you
look at that for a second.

527
00:30:44,850 --> 00:30:48,400
You go, ooh, if I think
about this as being the time

528
00:30:48,400 --> 00:30:49,980
complement of my 4-vector.

529
00:30:49,980 --> 00:30:53,370
This is the space
component of my 4-vector.

530
00:30:53,370 --> 00:30:56,490
This has a very obvious
form when I write it

531
00:30:56,490 --> 00:30:59,280
in a geometric framework.

532
00:30:59,280 --> 00:31:05,230
This whole thing can be
rewritten as a conservation

533
00:31:05,230 --> 00:31:07,570
law that looks like this.

534
00:31:07,570 --> 00:31:09,750
OK.

535
00:31:09,750 --> 00:31:18,460
So I'll remind you, d sub
alpha equals d by dx alpha.

536
00:31:18,460 --> 00:31:21,240
I'm going to talk a little bit
about some of the derivatives

537
00:31:21,240 --> 00:31:23,250
a little bit later, because
there are a few subtle points

538
00:31:23,250 --> 00:31:24,250
that can get introduced.

539
00:31:24,250 --> 00:31:27,090
But for now, we just
know that d downstairs

540
00:31:27,090 --> 00:31:31,380
t is d by dt. d downstairs x
is d by dx. d by downstairs y,

541
00:31:31,380 --> 00:31:31,880
et cetera.

542
00:31:34,900 --> 00:31:35,950
So this is really nice.

543
00:31:35,950 --> 00:31:37,783
One thing which I want
to emphasize-- again,

544
00:31:37,783 --> 00:31:41,280
coming back to what I said
over there just a moment ago.

545
00:31:41,280 --> 00:31:44,070
When I write down
this conservation law,

546
00:31:44,070 --> 00:31:46,620
I'm assuming that
someone has defined

547
00:31:46,620 --> 00:31:50,520
what time means and someone
has defined what space means.

548
00:31:50,520 --> 00:31:53,100
This is a form that's
covariant, right?

549
00:31:53,100 --> 00:31:55,560
All observers agree
that this goes together.

550
00:31:55,560 --> 00:31:57,938
When they actually make
their own coordinate systems,

551
00:31:57,938 --> 00:32:00,480
they're going to have their own
time coordinate and their own

552
00:32:00,480 --> 00:32:03,540
x-coordinate, but they're all
going to be different flavors--

553
00:32:03,540 --> 00:32:07,910
just different ways of
instantiating what this is.

554
00:32:07,910 --> 00:32:15,860
Now, pardon me for
just one moment.

555
00:32:19,340 --> 00:32:20,855
Depending on the
pace of the course,

556
00:32:20,855 --> 00:32:23,480
we're about to switch over to a
different set of lecture notes,

557
00:32:23,480 --> 00:32:24,620
and I want to make
sure I smoothly

558
00:32:24,620 --> 00:32:25,700
go from one to the other.

559
00:32:25,700 --> 00:32:26,660
OK.

560
00:32:26,660 --> 00:32:30,050
So in many of your physics
classes, you have learned,

561
00:32:30,050 --> 00:32:32,960
when you get a conservation
law, both a differential

562
00:32:32,960 --> 00:32:34,160
form like this--

563
00:32:34,160 --> 00:32:37,490
the rate of change of N in a box
is related to the amount of N

564
00:32:37,490 --> 00:32:39,740
flowing out of that
box and its sides.

565
00:32:39,740 --> 00:32:42,290
And you also learn an integral
form of the conservation law.

566
00:33:08,790 --> 00:33:11,760
So without proof,
let me just say

567
00:33:11,760 --> 00:33:14,610
that it should be
intuitively clear

568
00:33:14,610 --> 00:33:17,640
that what I've written down
over here is equivalent to--

569
00:33:43,730 --> 00:33:45,457
OK, so it looks like this.

570
00:33:45,457 --> 00:33:46,040
You know what?

571
00:33:46,040 --> 00:33:48,922
Let me just fix up my
notation a little bit.

572
00:33:48,922 --> 00:33:50,130
Let me call this lowercase n.

573
00:33:56,940 --> 00:33:58,140
OK.

574
00:33:58,140 --> 00:33:59,890
A few symbols that
I've introduced here--

575
00:33:59,890 --> 00:34:10,090
so V3 is some volume in
three-dimensional space,

576
00:34:10,090 --> 00:34:12,760
and dV like this--
this is a symbol

577
00:34:12,760 --> 00:34:15,760
that means the boundary
of that 3-volume.

578
00:34:29,915 --> 00:34:32,130
And that's basically--
it's a form of Gauss's law.

579
00:34:32,130 --> 00:34:33,080
That's what I've
written down there.

580
00:34:33,080 --> 00:34:33,580
OK?

581
00:34:33,580 --> 00:34:35,409
So you've all seen
things like that.

582
00:34:35,409 --> 00:34:38,199
Again, let me emphasize
that when I write down

583
00:34:38,199 --> 00:34:42,400
a formula like that, I can
only do that having assumed

584
00:34:42,400 --> 00:34:44,320
a particular Lorentz frame.

585
00:34:44,320 --> 00:34:47,770
That t is the t
of some observer.

586
00:34:47,770 --> 00:34:50,650
That volume is the volume
of that particular observer

587
00:34:50,650 --> 00:34:52,179
who is using t.

588
00:34:52,179 --> 00:34:54,389
You jump into a
different Lorentz frame,

589
00:34:54,389 --> 00:34:55,855
their volumes will
not be the same.

590
00:34:55,855 --> 00:34:57,230
Their times will
not be the same.

591
00:34:57,230 --> 00:34:58,813
I'm going to make
some coordinates up.

592
00:34:58,813 --> 00:35:02,230
So an integral form like this,
as I've written it there, only

593
00:35:02,230 --> 00:35:04,870
works in one given
Lorentz frame.

594
00:35:04,870 --> 00:35:07,722
Nonetheless, we are
going to find it useful,

595
00:35:07,722 --> 00:35:09,430
even though in some
sense, when you do it

596
00:35:09,430 --> 00:35:11,650
in an integral form
like this, you're

597
00:35:11,650 --> 00:35:14,928
saying things in the framework
of some particular observer.

598
00:35:14,928 --> 00:35:16,720
Sometimes you want to
know in the framework

599
00:35:16,720 --> 00:35:17,887
of some particular observer.

600
00:35:17,887 --> 00:35:18,890
It could be you, right?

601
00:35:18,890 --> 00:35:21,310
And you might care about
these sorts of things.

602
00:35:21,310 --> 00:35:25,090
And that's good, but the
way I've written it here--

603
00:35:25,090 --> 00:35:29,373
first of all, it's
in language that--

604
00:35:29,373 --> 00:35:30,790
it's in a mathematical
formulation

605
00:35:30,790 --> 00:35:32,832
that's not easy to generalize
as I take things up

606
00:35:32,832 --> 00:35:34,790
to higher dimensions.

607
00:35:34,790 --> 00:35:37,360
And so what I
would like to do is

608
00:35:37,360 --> 00:35:42,610
think about how to step
up a formulation like this

609
00:35:42,610 --> 00:35:49,080
in such a way that things are
put into as frame-independent

610
00:35:49,080 --> 00:35:52,863
a language as is possible, and
that will generalize forward

611
00:35:52,863 --> 00:35:55,030
when we start looking at
more complicated geometries

612
00:35:55,030 --> 00:35:58,430
than just geometry of
special relativity.

613
00:35:58,430 --> 00:36:00,310
So I want to spend
the next roughly 10

614
00:36:00,310 --> 00:36:05,780
or 15 minutes talking about
volumes and volume integrals.

615
00:36:09,700 --> 00:36:11,600
And my goal here is to try to--

616
00:36:11,600 --> 00:36:13,600
I'm going to start by
just doing stuff that

617
00:36:13,600 --> 00:36:14,860
comes from the journal of duh.

618
00:36:14,860 --> 00:36:17,240
It's stuff you have seen
over and over and over again,

619
00:36:17,240 --> 00:36:22,090
but I want to re-express it
using mathematical formulation

620
00:36:22,090 --> 00:36:24,190
that maybe--

621
00:36:24,190 --> 00:36:26,330
you have seen all the
symbols, but perhaps not used

622
00:36:26,330 --> 00:36:28,180
in quite this way.

623
00:36:28,180 --> 00:36:31,420
And then it'll carry forward
in a framework that generalizes

624
00:36:31,420 --> 00:36:33,590
in a very useful way for us.

625
00:36:33,590 --> 00:36:38,960
So let's begin with
just simple 3D space.

626
00:36:38,960 --> 00:36:41,150
So I'm going to
begin in 3D, and I'm

627
00:36:41,150 --> 00:36:50,580
going to consider
a parallelepiped--

628
00:36:50,580 --> 00:36:52,786
parallelepiped.

629
00:36:52,786 --> 00:36:53,286
Ha-ha.

630
00:36:53,286 --> 00:36:58,905
Got it right-- whose sides
are a set of vectors.

631
00:37:03,120 --> 00:37:07,150
So there are three
vectors, A, B, and C. OK.

632
00:37:14,600 --> 00:37:18,890
So here is a vector A. This
one going into the board

633
00:37:18,890 --> 00:37:23,790
is vector B. And this one
going up here is vector C. OK.

634
00:37:23,790 --> 00:37:26,040
So those are my three vectors.

635
00:37:26,040 --> 00:37:30,600
And if I go draw the ghost legs
associated with these things--

636
00:37:35,330 --> 00:37:35,830
OK.

637
00:37:39,540 --> 00:37:41,050
That's a little bit better.

638
00:37:41,050 --> 00:37:44,340
So these three vectors
define a particular volume.

639
00:37:44,340 --> 00:37:46,080
And you guys have
probably all seen--

640
00:37:46,080 --> 00:37:47,040
you know you have three vectors.

641
00:37:47,040 --> 00:37:48,915
You can define a volume
associated with this.

642
00:37:52,200 --> 00:37:54,130
A really easy way
to get that volume

643
00:37:54,130 --> 00:37:56,390
given those three
vectors is to take A

644
00:37:56,390 --> 00:38:03,460
and dot it into the
cross product of B and C.

645
00:38:03,460 --> 00:38:07,310
This is a quantity which is
cyclic, so if you prefer,

646
00:38:07,310 --> 00:38:13,720
you can write it as B
dotted into C cross A,

647
00:38:13,720 --> 00:38:26,160
or C dotted into A cross B.

648
00:38:26,160 --> 00:38:29,730
That can be expressed
as a determinant, or--

649
00:38:33,873 --> 00:38:36,540
you guys can look at my notes to
see the determinant written out

650
00:38:36,540 --> 00:38:38,332
if you like, but it's
not that interesting,

651
00:38:38,332 --> 00:38:41,750
so I'm not going to
use it very much.

652
00:38:41,750 --> 00:38:43,920
An equivalent way
of writing all that

653
00:38:43,920 --> 00:38:46,110
is to use the
Levi-Civita symbol.

654
00:39:06,110 --> 00:39:18,780
So that 3-volume is given by
epsilon ijk Ai Bj Ck, where--

655
00:39:18,780 --> 00:39:29,940
I'll remind you-- epsilon ijk
equals plus 1 if i equals 1,

656
00:39:29,940 --> 00:39:38,600
j equals 2, k equals 3,
and even permutations.

657
00:39:43,040 --> 00:39:45,730
Even permutations means I
swap two pairs of indices.

658
00:39:45,730 --> 00:39:50,090
So 123, 231, 312--

659
00:39:50,090 --> 00:39:51,260
those all give me plus 1.

660
00:39:54,320 --> 00:39:58,280
It gives me minus 1 for any
odd permutations of those.

661
00:40:04,230 --> 00:40:08,940
So 132, 231, et cetera.

662
00:40:08,940 --> 00:40:11,700
Those will all give me minus 1.

663
00:40:11,700 --> 00:40:14,280
And it's 0 if any
index is repeated.

664
00:40:28,410 --> 00:40:30,660
So you probably have all
seen things like this before.

665
00:40:30,660 --> 00:40:32,575
This is fairly basic
vector geometry.

666
00:40:35,950 --> 00:40:39,850
We are going to regard
the Levi-Civita symbol

667
00:40:39,850 --> 00:40:44,140
as the components
of a 0, 3 tensor.

668
00:40:49,040 --> 00:40:49,540
OK.

669
00:40:49,540 --> 00:40:52,000
Bear in mind for just a
moment here I'm working only

670
00:40:52,000 --> 00:40:54,460
in-- sorry, just ran
out of good chalk--

671
00:40:54,460 --> 00:40:58,240
I'm only working in 3-space,
so my tensor definition

672
00:40:58,240 --> 00:40:59,260
is slightly different.

673
00:40:59,260 --> 00:41:01,990
It's not going to be a set of
things that maps to Lorentz

674
00:41:01,990 --> 00:41:04,360
invariants, but it's going
to be invariant with respect

675
00:41:04,360 --> 00:41:06,280
to things like rotations
and translations

676
00:41:06,280 --> 00:41:08,960
in three-dimensional space.

677
00:41:08,960 --> 00:41:22,160
So I'm going to regard these
as the components of a 0, 3

678
00:41:22,160 --> 00:41:29,180
tensor that basically
takes in vectors and spits

679
00:41:29,180 --> 00:41:35,180
out the volume associated with
the element whose edges are

680
00:41:35,180 --> 00:41:36,350
bounded by those vectors.

681
00:42:03,090 --> 00:42:03,880
OK.

682
00:42:03,880 --> 00:42:09,650
So I could say, in this abstract
form I wrote down earlier,

683
00:42:09,650 --> 00:42:12,740
imagine a boldfaced epsilon
which is my volume tensor.

684
00:42:16,410 --> 00:42:19,880
I put these slots
into it, and voila.

685
00:42:19,880 --> 00:42:22,550
I get the volume out of it.

686
00:42:22,550 --> 00:42:28,520
Now, with that in mind,
remember some of the games

687
00:42:28,520 --> 00:42:32,340
that we played with tensors
in the previous lecture.

688
00:42:32,340 --> 00:42:36,050
So when I was talking
about spacetime tensors,

689
00:42:36,050 --> 00:42:41,240
if I filled up all
of their slots,

690
00:42:41,240 --> 00:42:42,890
I got out a Lorentz
invariant number.

691
00:42:42,890 --> 00:42:45,265
In this case, I'm in 3-space,
so I fill up all its slots,

692
00:42:45,265 --> 00:42:48,530
I get an invariant
number in this 3-space.

693
00:42:48,530 --> 00:42:50,180
Suppose I only put
in two vectors.

694
00:42:59,100 --> 00:43:04,200
So suppose I do something
like, I plug in--

695
00:43:04,200 --> 00:43:06,920
let's leave the
first slot blank--

696
00:43:06,920 --> 00:43:12,650
and I put in vectors
B and C. OK, well,

697
00:43:12,650 --> 00:43:16,070
writing this out
in component form,

698
00:43:16,070 --> 00:43:21,800
I know this is
epsilon ijk Bj Ck.

699
00:43:21,800 --> 00:43:25,200
That's just B cross C, right?

700
00:43:25,200 --> 00:43:28,130
That's the area spanned
by the side that

701
00:43:28,130 --> 00:43:31,220
is B cross C. And you guys
have learned in other classes

702
00:43:31,220 --> 00:43:33,000
that you have an
extra index left over,

703
00:43:33,000 --> 00:43:35,840
so it's a vector that has a
direction associated to it.

704
00:43:35,840 --> 00:43:38,810
So it's sort of an
oriented surface.

705
00:43:38,810 --> 00:43:40,798
We put the index in the
downstairs position,

706
00:43:40,798 --> 00:43:42,590
so we're actually going
to think about this

707
00:43:42,590 --> 00:43:47,180
as a 1-form corresponding
to the side whose

708
00:43:47,180 --> 00:43:54,200
edges are B and C. So let's
call this side 1-form sigma.

709
00:43:58,700 --> 00:44:15,060
This is a 1-form whose magnitude
is the area of the side spanned

710
00:44:15,060 --> 00:44:20,400
by the vectors B and C.

711
00:44:20,400 --> 00:44:24,300
And although I can still tell
it hasn't quite gelled yet,

712
00:44:24,300 --> 00:44:26,580
it's useful to think
of 1-forms as being

713
00:44:26,580 --> 00:44:28,530
associated with surfaces.

714
00:44:28,530 --> 00:44:29,030
Guess what?

715
00:44:29,030 --> 00:44:30,750
This is the side of
a parallelepiped.

716
00:44:30,750 --> 00:44:32,730
That's a surface.

717
00:44:32,730 --> 00:44:34,500
So it actually holds together.

718
00:44:39,350 --> 00:44:40,460
All right.

719
00:44:40,460 --> 00:44:50,050
So using all of this, if
I wanted to write down

720
00:44:50,050 --> 00:45:31,133
how to do something like
Gauss's theorem in this kind

721
00:45:31,133 --> 00:45:33,300
of geometric language-- and
again, we emphasize this

722
00:45:33,300 --> 00:45:37,290
is very much in the spirit
right now of mosquito

723
00:45:37,290 --> 00:45:38,280
with a sledgehammer.

724
00:45:38,280 --> 00:45:39,610
We don't need all
this sort of stuff,

725
00:45:39,610 --> 00:45:41,235
but we're about to
step up to something

726
00:45:41,235 --> 00:45:42,640
a little bit more complicated.

727
00:45:42,640 --> 00:45:46,960
So what you would do is say, OK,
well, I know Gauss's theorem.

728
00:45:46,960 --> 00:45:50,190
I pick a particular 3-volume.

729
00:45:50,190 --> 00:45:52,560
I say the divergence of
some vector field integrated

730
00:45:52,560 --> 00:45:56,520
over that volume is
given by integrating

731
00:45:56,520 --> 00:45:59,560
the flux of that vector over
the surface of this thing.

732
00:46:03,005 --> 00:46:04,380
So what you might
want to do then

733
00:46:04,380 --> 00:46:06,780
at this point is say, oh, OK,
well, what I'm going to do,

734
00:46:06,780 --> 00:46:09,460
then, is say that my volume--

735
00:46:09,460 --> 00:46:11,130
oops, pardon me a second.

736
00:46:11,130 --> 00:46:16,070
First thing I'll do is
define a differential triple.

737
00:46:22,140 --> 00:46:27,440
I'll define some x1 that
points along one direction

738
00:46:27,440 --> 00:46:33,800
I care about, and x2, and an x3.

739
00:46:33,800 --> 00:46:47,510
And then I will say dV equals
epsilon ijk dx1i dx2j dx3k.

740
00:46:47,510 --> 00:46:50,630
I can likewise define
a 1-form associated

741
00:46:50,630 --> 00:46:52,970
with my area element, as
I have done over here.

742
00:47:00,082 --> 00:47:01,790
I'm not going to
actually write this out.

743
00:47:01,790 --> 00:47:02,720
The key thing
which I want to say

744
00:47:02,720 --> 00:47:03,887
is you have all the pieces--

745
00:47:03,887 --> 00:47:07,040
you put all these
things together,

746
00:47:07,040 --> 00:47:08,690
and you can define this thing.

747
00:47:08,690 --> 00:47:11,820
It's now very easy for you to
prove Gauss's theorem using

748
00:47:11,820 --> 00:47:13,970
this kind of ingredients.

749
00:47:13,970 --> 00:47:15,740
What I want to move onto--

750
00:47:15,740 --> 00:47:17,520
there's a few more
details in my notes.

751
00:47:17,520 --> 00:47:20,720
It's not super difficult or
interesting to go through this.

752
00:47:20,720 --> 00:47:24,380
What I want to now start
doing is generalize

753
00:47:24,380 --> 00:47:27,080
all of these ideas
to the way we're

754
00:47:27,080 --> 00:47:29,450
going to approach
them in spacetime.

755
00:47:48,040 --> 00:47:52,210
Basically, we're going to
do exactly the same kind

756
00:47:52,210 --> 00:47:54,130
of operations that I
just did in space--

757
00:47:54,130 --> 00:47:55,810
three-dimensional space--

758
00:47:55,810 --> 00:47:57,760
but I'm going to put an
extra index on things,

759
00:47:57,760 --> 00:48:01,130
and I'm going to do all of
my quantities in spacetime.

760
00:48:01,130 --> 00:48:01,630
OK.

761
00:48:01,630 --> 00:48:22,260
So imagine a parallelepiped
with sides A, B, C,

762
00:48:22,260 --> 00:48:27,810
and D. Four dimensions, so
it's going to point along four

763
00:48:27,810 --> 00:48:30,022
different-- these can
be mutually orthogonal.

764
00:48:33,330 --> 00:48:36,240
I'm going to define the
invariant 4-volume associated

765
00:48:36,240 --> 00:48:49,180
with these things like so.

766
00:48:49,180 --> 00:48:53,150
Where now my four-index
Levi-Civita is defined such

767
00:48:53,150 --> 00:49:02,030
that epsilon 0123 equals plus 1.

768
00:49:02,030 --> 00:49:03,770
If I do an odd
permutation of those--

769
00:49:03,770 --> 00:49:07,450
I exchange one pair of
them-- epsilon 1023--

770
00:49:07,450 --> 00:49:09,110
this equals minus 1.

771
00:49:09,110 --> 00:49:11,600
If I repeat any index, I get 0.

772
00:49:16,270 --> 00:49:18,580
And likewise, all even
permutations of this

773
00:49:18,580 --> 00:49:19,300
give me plus 1.

774
00:49:19,300 --> 00:49:22,630
All odd permutations of
this give me minus 1.

775
00:49:22,630 --> 00:49:27,400
Or likewise, just do even
permutations of this one.

776
00:49:27,400 --> 00:49:29,500
So that is how I'm
going to generalize

777
00:49:29,500 --> 00:49:31,875
my Levi-Civita symbol.

778
00:49:31,875 --> 00:49:33,250
As they say on
The Simpsons, it's

779
00:49:33,250 --> 00:49:34,840
a perfectly cromulent object.

780
00:49:41,300 --> 00:49:44,600
I'm going to need to talk
about the area associated

781
00:49:44,600 --> 00:49:47,100
with the faces of
each of these things.

782
00:49:47,100 --> 00:49:50,975
So what is the area of
the face of a 4-volume?

783
00:49:50,975 --> 00:49:52,469
A 3-volume.

784
00:50:30,960 --> 00:50:36,580
So you can define a 1-form
that tells me about the--

785
00:50:36,580 --> 00:50:38,880
you can either call it the
3-volume or the 4-area.

786
00:50:38,880 --> 00:50:41,965
Knock yourselves out as to
how you want to call it.

787
00:50:41,965 --> 00:50:44,400
And the obvious
generalization-- let's

788
00:50:44,400 --> 00:50:52,590
say I leave off edge A. I want
to get something like this.

789
00:50:52,590 --> 00:50:56,340
I do my similar exercise of
defining a-- in this case,

790
00:50:56,340 --> 00:50:59,320
it'll be a differential quartet
associated with directions 0,

791
00:50:59,320 --> 00:51:01,610
1, 2, and 3.

792
00:51:01,610 --> 00:51:05,250
And so by going through a
procedure very similar to this,

793
00:51:05,250 --> 00:51:07,440
you get a generalization
of Gauss's theorem.

794
00:51:18,894 --> 00:51:28,710
It says that if I integrate
the spacetime divergence

795
00:51:28,710 --> 00:51:38,680
of some 4-vector over a
four-dimensional volume,

796
00:51:38,680 --> 00:51:44,590
it looks like what
I get when I sum up

797
00:51:44,590 --> 00:51:50,730
the flux of that guy over
all of the little faces.

798
00:51:55,275 --> 00:51:57,400
So I'm not going to step
through the proof of that.

799
00:51:57,400 --> 00:52:01,360
It's fairly elementary,
and basically it's

800
00:52:01,360 --> 00:52:05,590
just like proofs of Gauss's law
that you have seen elsewhere,

801
00:52:05,590 --> 00:52:07,750
but there's an extra
dimension attached to it.

802
00:52:07,750 --> 00:52:10,180
Really nothing new
that's going on here.

803
00:52:10,180 --> 00:52:12,910
The thing which is
new is, this is now

804
00:52:12,910 --> 00:52:15,880
being done in an
additional dimension,

805
00:52:15,880 --> 00:52:17,710
and where this
tends to be useful

806
00:52:17,710 --> 00:52:20,530
is when there is some
kind of a conservation law

807
00:52:20,530 --> 00:52:23,650
that tells you something about
this left-hand side here.

808
00:52:28,800 --> 00:52:32,120
So the whole starting
point of this discussion

809
00:52:32,120 --> 00:52:36,800
was I wrote down, on
intuitive grounds,

810
00:52:36,800 --> 00:52:43,450
that the rate of change of
the total amount of-- so

811
00:52:43,450 --> 00:52:47,060
what I did was I had an
integral of dust density

812
00:52:47,060 --> 00:52:49,580
over a 3-volume, and I
said, d by dt of that

813
00:52:49,580 --> 00:52:52,250
was balanced by the flux
through the surfaces

814
00:52:52,250 --> 00:52:53,540
on the edge of that 3-volume.

815
00:52:56,420 --> 00:52:58,760
As I argued, that's an
observer-dependent statement,

816
00:52:58,760 --> 00:53:00,660
because you have chosen
a particular time.

817
00:53:00,660 --> 00:53:03,035
You have chosen a particular
space to make those volumes.

818
00:53:05,510 --> 00:53:07,550
This, on the other hand--

819
00:53:07,550 --> 00:53:11,630
so let's switch my
general vector field

820
00:53:11,630 --> 00:53:15,460
V to be N that we started
this discussion off with.

821
00:53:15,460 --> 00:53:24,370
So this guy-- oops.

822
00:53:24,370 --> 00:53:26,660
Let me write it the way
I wrote it over there.

823
00:53:26,660 --> 00:53:28,727
d4x over some 4-volume.

824
00:53:32,310 --> 00:53:35,440
This must be 0,
because we are going

825
00:53:35,440 --> 00:53:37,230
to require that this thing be--

826
00:53:37,230 --> 00:53:41,730
so if my number density is
conserved, this must be 0.

827
00:53:48,110 --> 00:53:56,170
So this tells me that when
I do this flux integral,

828
00:53:56,170 --> 00:53:57,760
it's going to have to be 0.

829
00:53:57,760 --> 00:54:00,550
Let me now break this
integral up, and actually

830
00:54:00,550 --> 00:54:04,630
write this into a form that
is a little closer to the way

831
00:54:04,630 --> 00:54:06,970
that you may have seen
something like this before.

832
00:54:17,230 --> 00:54:21,690
So what I want to do is
actually zoom in and think

833
00:54:21,690 --> 00:54:23,220
about the
four-dimensional volume

834
00:54:23,220 --> 00:54:25,445
that I'm doing
this integral over.

835
00:54:25,445 --> 00:54:27,570
So I'm just going to do a
two-dimensional cut of it

836
00:54:27,570 --> 00:54:28,770
here on the blackboard.

837
00:54:28,770 --> 00:54:32,310
Let's let the time
axis go up, and let's

838
00:54:32,310 --> 00:54:36,210
define the edges of my
volumes to be t1 and t2.

839
00:54:36,210 --> 00:54:38,820
x-axis going across here.

840
00:54:38,820 --> 00:54:40,365
Boundaries are x1 and x2.

841
00:54:56,330 --> 00:54:57,090
OK.

842
00:54:57,090 --> 00:55:00,520
So here is my V4.

843
00:55:04,820 --> 00:55:14,060
And every face here is an
example of my boundary of d4.

844
00:55:14,060 --> 00:55:14,560
OK.

845
00:55:14,560 --> 00:55:19,560
Of course there's one over
here as well, and over here.

846
00:55:22,138 --> 00:55:23,680
So if I were to do
the top line here,

847
00:55:23,680 --> 00:55:25,170
I know that's got
to get me 0, so I'm

848
00:55:25,170 --> 00:55:27,295
going to take advantage of
this and say, let's just

849
00:55:27,295 --> 00:55:29,110
look at what happens
when I do the integral

850
00:55:29,110 --> 00:55:34,690
of the flux of this thing
across the many different faces.

851
00:55:34,690 --> 00:55:38,520
So in a four-dimensional
parallelepiped--

852
00:55:38,520 --> 00:55:41,590
an n-dimensional
parallelepiped has 2n phases,

853
00:55:41,590 --> 00:55:43,730
so there will be eight
integrals we need to do.

854
00:55:43,730 --> 00:55:44,700
They're pretty obvious
though, so I'm just

855
00:55:44,700 --> 00:55:46,283
going to write down
a handful of them.

856
00:56:07,920 --> 00:56:08,490
OK.

857
00:56:08,490 --> 00:56:15,160
So over all those faces--

858
00:56:15,160 --> 00:56:18,300
N alpha sigma alpha.

859
00:56:18,300 --> 00:56:19,980
So what I'm going to
do now is say, OK,

860
00:56:19,980 --> 00:56:27,560
let's evaluate this on the
face that is at t equals t2.

861
00:56:27,560 --> 00:56:34,220
So when I do this, I'm
going to get N0 dx dy dz.

862
00:56:37,820 --> 00:56:40,610
Let's do next the
contribution at moment--

863
00:56:40,610 --> 00:56:42,360
actually, let me move
this over, because I

864
00:56:42,360 --> 00:56:43,527
want a little bit more room.

865
00:56:56,830 --> 00:56:59,680
I also do one on the
slice t equals t1.

866
00:57:06,190 --> 00:57:08,680
When I do this,
though, in the same way

867
00:57:08,680 --> 00:57:13,030
that when you guys do fluxes
in three-dimensional space,

868
00:57:13,030 --> 00:57:16,060
you get a sign associated
with the orientation

869
00:57:16,060 --> 00:57:19,180
of these things, because
the Levi-Civita symbol here

870
00:57:19,180 --> 00:57:23,050
has sort of a right-hand
rule built into it.

871
00:57:23,050 --> 00:57:25,510
And so when I do it
for the side that

872
00:57:25,510 --> 00:57:28,090
is on the future
side of the box,

873
00:57:28,090 --> 00:57:29,740
I'm going to get a plus sign.

874
00:57:29,740 --> 00:57:32,830
Do all the analysis
carefully on the side

875
00:57:32,830 --> 00:57:35,580
that's on the past side the
box, you get a minus sign.

876
00:57:39,290 --> 00:57:41,870
Then I'm going to do it--

877
00:57:41,870 --> 00:57:46,710
I'll pick out the
component N1, and I'm

878
00:57:46,710 --> 00:57:49,170
going to do this along the
face that's at x equals x1.

879
00:57:56,060 --> 00:57:56,560
Sorry.

880
00:57:56,560 --> 00:57:57,518
This is going to be x2.

881
00:58:09,090 --> 00:58:09,890
OK.

882
00:58:09,890 --> 00:58:12,470
You can write down
four other integrals

883
00:58:12,470 --> 00:58:15,560
according to when you do
the y side and the z side

884
00:58:15,560 --> 00:58:16,490
that I've not drawn.

885
00:58:36,908 --> 00:58:37,430
OK.

886
00:58:37,430 --> 00:58:40,680
What I'm going to
do now is imagine

887
00:58:40,680 --> 00:58:44,590
that this box gets very small
in the timelike direction.

888
00:58:44,590 --> 00:58:55,470
So let's let t2
go to t1 plus dt.

889
00:58:55,470 --> 00:58:57,480
And I'm going to do
this and then rearrange

890
00:58:57,480 --> 00:58:58,313
things a little bit.

891
00:59:06,040 --> 00:59:06,820
Again, apologies.

892
00:59:06,820 --> 00:59:07,737
I'm eating chalk here.

893
00:59:14,790 --> 00:59:16,440
So I'm going to
rearrange this integral

894
00:59:16,440 --> 00:59:18,610
so that it's of the form--

895
00:59:18,610 --> 00:59:21,500
this side's being
evaluated at t1 plus t2.

896
00:59:40,160 --> 00:59:44,860
So I'm going to rearrange stuff
so that I can then write--

897
00:59:44,860 --> 00:59:45,760
just one moment.

898
00:59:54,990 --> 00:59:55,490
Oh.

899
01:00:00,750 --> 01:00:01,890
Apologies.

900
01:00:01,890 --> 01:00:05,162
This whole thing,
of course, equals 0.

901
01:00:05,162 --> 01:00:06,870
I'm just looking over
my notes and went--

902
01:00:11,180 --> 01:00:12,580
there was a magic sign flip.

903
01:00:12,580 --> 01:00:13,580
I was just looking at
it and going, where

904
01:00:13,580 --> 01:00:14,820
the hell did that come from?

905
01:00:14,820 --> 01:00:15,320
OK.

906
01:00:15,320 --> 01:00:17,190
So I left off my equals 0 there.

907
01:00:17,190 --> 01:00:20,900
I'm basically moving a bunch
of terms to the other side.

908
01:00:20,900 --> 01:00:24,640
So now I'm integrating
this over the face at x2.

909
01:00:31,570 --> 01:00:34,725
And I do an integral
over the face at x1.

910
01:00:37,810 --> 01:00:40,510
And then I'm not drawing
in a bunch of faces

911
01:00:40,510 --> 01:00:43,390
along y2 and y1, z1 and z2.

912
01:00:46,940 --> 01:00:50,030
Divide both sides by dt.

913
01:00:50,030 --> 01:00:53,180
Take the limit of dt going to 0.

914
01:00:53,180 --> 01:00:54,230
What is this?

915
01:00:54,230 --> 01:00:57,900
This is the derivative of
the volume integral of N0.

916
01:01:25,720 --> 01:01:28,150
So let's just write
that out explicitly.

917
01:01:28,150 --> 01:01:39,390
So if I've got integral
t1 plus dt N0 dx dy dz

918
01:01:39,390 --> 01:01:41,295
minus the integral at t1--

919
01:01:46,570 --> 01:01:49,780
all this divided by dt.

920
01:01:49,780 --> 01:01:51,640
Take the limit as dt goes to 0.

921
01:02:00,480 --> 01:02:02,200
That becomes this.

922
01:02:02,200 --> 01:02:04,400
That i is a bad erasure.

923
01:02:04,400 --> 01:02:05,430
My apologies.

924
01:02:10,930 --> 01:02:12,510
What do I get for
the other term?

925
01:02:12,510 --> 01:02:16,230
Well, when I divide
out that dt, I

926
01:02:16,230 --> 01:02:21,780
am just left with the flux
of the spatial component

927
01:02:21,780 --> 01:02:29,280
of the number vector N through
all six sides at moment t,

928
01:02:29,280 --> 01:02:29,910
or t1.

929
01:02:54,780 --> 01:02:58,060
And at last-- so I will wrap
things up in just a moment

930
01:02:58,060 --> 01:02:59,380
here.

931
01:02:59,380 --> 01:03:04,450
What this finally leads us to
is that this fully covariant

932
01:03:04,450 --> 01:03:06,340
form that I have
at the top there--

933
01:03:16,890 --> 01:03:44,253
this becomes-- so
in the language

934
01:03:44,253 --> 01:03:46,420
that you probably learned
about in an earlier class,

935
01:03:46,420 --> 01:03:49,700
you can think of this as the
area element of each side.

936
01:03:49,700 --> 01:03:52,450
These are completely
equivalent to one another

937
01:03:52,450 --> 01:03:55,090
after you have chosen a
particular Lorentz frame

938
01:03:55,090 --> 01:03:57,370
and invoked this
four-dimensional analog

939
01:03:57,370 --> 01:03:58,240
of Gauss's law.

940
01:04:18,070 --> 01:04:21,740
So that was a lot to take,
but I wanted to do it

941
01:04:21,740 --> 01:04:24,230
for this one particularly--

942
01:04:24,230 --> 01:04:27,170
to be blunt, this was a
particularly simple example,

943
01:04:27,170 --> 01:04:28,580
because--

944
01:04:28,580 --> 01:04:30,380
so right now, the
only matter that I've

945
01:04:30,380 --> 01:04:33,350
introduced beyond particle
kinematics is dust.

946
01:04:33,350 --> 01:04:35,900
And dust is actually
surprisingly important.

947
01:04:35,900 --> 01:04:38,580
When we actually
get to cosmology,

948
01:04:38,580 --> 01:04:41,120
there are essentially
two forms of matter

949
01:04:41,120 --> 01:04:44,240
that we consider when we study
cosmology, and one of them

950
01:04:44,240 --> 01:04:46,110
is dust.

951
01:04:46,110 --> 01:04:49,460
In cosmological
situations, a dust particle

952
01:04:49,460 --> 01:04:52,738
is basically a galaxy, or
even a cluster of galaxies.

953
01:04:52,738 --> 01:04:53,530
We're thinking big.

954
01:04:56,100 --> 01:05:00,247
So it's not trivial to
do this, but we are soon

955
01:05:00,247 --> 01:05:02,330
going to need to introduce
mathematical tools that

956
01:05:02,330 --> 01:05:05,150
are a little better for
describing things like fluids,

957
01:05:05,150 --> 01:05:06,350
and stuff like that.

958
01:05:06,350 --> 01:05:08,270
And when we do
that, we are at last

959
01:05:08,270 --> 01:05:13,970
going to have things like
conservation of energy

960
01:05:13,970 --> 01:05:16,260
and conservation of momentum.

961
01:05:16,260 --> 01:05:20,180
It will be really
easy to write down

962
01:05:20,180 --> 01:05:24,230
a differential conservation
law that describes conservation

963
01:05:24,230 --> 01:05:27,590
of both energy and momentum
using that mathematical object.

964
01:05:27,590 --> 01:05:31,580
Via a process very similar
to what I just did here,

965
01:05:31,580 --> 01:05:33,890
we can then turn
this into integrals

966
01:05:33,890 --> 01:05:36,307
that describe how
energy is conserved

967
01:05:36,307 --> 01:05:38,390
in a particular volume
where things may be flowing

968
01:05:38,390 --> 01:05:41,930
into or flowing out of it,
and how momentum is conserved

969
01:05:41,930 --> 01:05:44,810
per unit volume as things flow
into it and flow out of it.

970
01:05:44,810 --> 01:05:46,580
I'm not going to go
through that in detail

971
01:05:46,580 --> 01:05:49,540
on the board, but
having done this--

972
01:05:49,540 --> 01:05:52,040
I have some notes that I'm going
to post to the website that

973
01:05:52,040 --> 01:05:56,950
describe this, and that will
be the way we communicate this.

974
01:05:56,950 --> 01:05:58,950
And we're going to take
advantage-- to be blunt,

975
01:05:58,950 --> 01:06:00,908
we will mostly just use
this differential form.

976
01:06:00,908 --> 01:06:03,650
We'll use the fact there is a
particular mathematical object

977
01:06:03,650 --> 01:06:07,560
whose divergence-like
derivative there is equal to 0.

978
01:06:07,560 --> 01:06:08,060
OK.

979
01:06:08,060 --> 01:06:10,970
We have a few minutes left and
we've ended early a few times,

980
01:06:10,970 --> 01:06:12,512
so I'd like to take
advantage of this

981
01:06:12,512 --> 01:06:14,450
to switch gears a
little bit and talk

982
01:06:14,450 --> 01:06:19,160
about another
important 4-vector that

983
01:06:19,160 --> 01:06:21,920
plays some role in physics,
and allows me to introduce

984
01:06:21,920 --> 01:06:26,197
a few other very useful
tricks that we will often

985
01:06:26,197 --> 01:06:28,280
take advantage of at various
points in this class.

986
01:06:33,020 --> 01:06:35,110
I forgot there's a straw.

987
01:06:35,110 --> 01:06:37,180
When you tip it, the
straw doesn't work.

988
01:06:37,180 --> 01:06:41,970
Anyway, so the next
example of stuff

989
01:06:41,970 --> 01:06:46,140
that we will occasionally talk
about is an electric current.

990
01:06:56,220 --> 01:06:59,090
So switching gears
very, very much now.

991
01:07:20,770 --> 01:07:24,680
So we will describe
this as a 4-vector whose

992
01:07:24,680 --> 01:07:28,130
timelike component is the
charge density as seen

993
01:07:28,130 --> 01:07:32,420
by some observer, and
whose spatial component

994
01:07:32,420 --> 01:07:34,940
is the current density
as seen by that observer.

995
01:07:34,940 --> 01:07:36,470
Bear in mind, you
might look at this

996
01:07:36,470 --> 01:07:38,690
and twitch a little bit
because the units look wrong.

997
01:07:38,690 --> 01:07:41,180
Don't forget c equals 1.

998
01:07:41,180 --> 01:07:43,280
So if you use this in
other systems of units,

999
01:07:43,280 --> 01:07:48,320
sometimes we call this component
charge density times c.

1000
01:07:48,320 --> 01:07:52,322
So you guys have all--

1001
01:07:52,322 --> 01:07:54,530
you know what, let me just
go ahead and write it out.

1002
01:07:54,530 --> 01:07:57,080
So a couple
properties about this

1003
01:07:57,080 --> 01:07:58,730
are important and interesting.

1004
01:07:58,730 --> 01:08:03,080
One is that the current
and the charge density

1005
01:08:03,080 --> 01:08:07,130
obey a continuity equation.

1006
01:08:07,130 --> 01:08:15,600
We can think of it as a
conservation of charge.

1007
01:08:15,600 --> 01:08:21,198
It's expressed-- so
in elementary E&M,

1008
01:08:21,198 --> 01:08:23,490
you guys all presumably
learned that the rate of change

1009
01:08:23,490 --> 01:08:25,380
of charge density is
related to the divergence

1010
01:08:25,380 --> 01:08:26,338
of the current density.

1011
01:08:29,930 --> 01:08:33,260
Well, this is exactly
the same as saying

1012
01:08:33,260 --> 01:08:37,640
that the spacetime divergence
of the current 4-vector

1013
01:08:37,640 --> 01:08:40,149
is equal to 0.

1014
01:08:40,149 --> 01:08:42,819
This is really useful for us.

1015
01:08:42,819 --> 01:08:45,370
And indeed, bearing
this in mind,

1016
01:08:45,370 --> 01:08:48,729
we find that if we want to
express Maxwell's equations

1017
01:08:48,729 --> 01:08:51,729
in a covariant way, we
can do so such that this

1018
01:08:51,729 --> 01:08:55,229
is built in automatically.

1019
01:08:55,229 --> 01:09:04,389
So skipping over a few
sets of things in my notes,

1020
01:09:04,389 --> 01:09:05,264
we're going to find--

1021
01:09:08,250 --> 01:09:09,250
we're not going to find.

1022
01:09:09,250 --> 01:09:14,590
We have found that electric
fields and magnetic fields

1023
01:09:14,590 --> 01:09:19,270
are inconvenient
objects to describe

1024
01:09:19,270 --> 01:09:22,750
using geometric objects that
are appropriate for spacetime.

1025
01:09:22,750 --> 01:09:24,130
If I want a
geometric object that

1026
01:09:24,130 --> 01:09:27,250
is appropriate for spacetime,
the first thing you think of

1027
01:09:27,250 --> 01:09:30,130
is a 4-vector.

1028
01:09:30,130 --> 01:09:33,420
A 4-vector has four components.

1029
01:09:33,420 --> 01:09:34,899
E-fields and
B-fields have a total

1030
01:09:34,899 --> 01:09:36,790
of six components among them.

1031
01:09:36,790 --> 01:09:40,479
So what you going to do, have
two 4-vectors and just ignore

1032
01:09:40,479 --> 01:09:42,430
two of the components?

1033
01:09:42,430 --> 01:09:43,896
That seems sketchy.

1034
01:09:43,896 --> 01:09:45,229
So you think, eh, you know what?

1035
01:09:45,229 --> 01:09:47,200
Why don't we make a tensor.

1036
01:09:47,200 --> 01:09:49,930
Ah crap, a tensor
has 16 components.

1037
01:09:49,930 --> 01:09:50,930
That doesn't seem right.

1038
01:09:50,930 --> 01:09:53,060
Then you go, ooh, I
can make it symmetric.

1039
01:09:53,060 --> 01:10:06,310
If you have a symmetric
4-by-4 tensor,

1040
01:10:06,310 --> 01:10:08,130
well, that basically
means that the number

1041
01:10:08,130 --> 01:10:10,470
of independent numbers that
go into this thing-- you

1042
01:10:10,470 --> 01:10:13,340
have four down the diagonal.

1043
01:10:13,340 --> 01:10:15,090
And then you count the
number that are off

1044
01:10:15,090 --> 01:10:16,700
the diagonal-- you have six.

1045
01:10:16,700 --> 01:10:19,200
There's 16 in total, but the
ones that are off the diagonal

1046
01:10:19,200 --> 01:10:26,140
are equal to one another, so you
have four on diagonal, six off.

1047
01:10:26,140 --> 01:10:26,640
Too many.

1048
01:10:31,940 --> 01:10:35,350
So you say, well, what
about antisymmetric?

1049
01:10:41,720 --> 01:10:44,170
If I have an
antisymmetric object,

1050
01:10:44,170 --> 01:10:46,020
that means that
component F alpha

1051
01:10:46,020 --> 01:10:51,060
beta is the negative of
component F beta alpha.

1052
01:10:51,060 --> 01:10:54,120
When you do that, that
forces you the conclusion

1053
01:10:54,120 --> 01:10:55,710
that there are,
in fact, actually

1054
01:10:55,710 --> 01:10:58,410
only six independent
numbers in that thing.

1055
01:10:58,410 --> 01:11:02,040
The diagonal has to be
0, because set beta equal

1056
01:11:02,040 --> 01:11:02,970
to alpha here--

1057
01:11:02,970 --> 01:11:05,280
F alpha alpha equals
minus F alpha alpha.

1058
01:11:05,280 --> 01:11:07,770
That only works if that
component is equal to 0.

1059
01:11:07,770 --> 01:11:19,420
So the diagonal becomes zero,
and only the six off-diagonals

1060
01:11:19,420 --> 01:11:19,920
survive.

1061
01:11:25,210 --> 01:11:27,050
And then you go, holy crap.

1062
01:11:27,050 --> 01:11:27,740
Six.

1063
01:11:27,740 --> 01:11:30,830
That's exactly what I need to
have a geometric object that

1064
01:11:30,830 --> 01:11:33,620
cleanly holds the three
independent electric field

1065
01:11:33,620 --> 01:11:36,050
components and the three
independent magnetic field

1066
01:11:36,050 --> 01:11:37,970
components.

1067
01:11:37,970 --> 01:11:41,450
So many of you
have seen all this.

1068
01:11:41,450 --> 01:11:43,260
If this isn't familiar
to you, take a look

1069
01:11:43,260 --> 01:11:45,260
at a book like Griffiths
or something like that.

1070
01:11:45,260 --> 01:11:46,940
It goes through this.

1071
01:11:46,940 --> 01:11:52,820
The punchline is
that what you find

1072
01:11:52,820 --> 01:11:57,200
is that the electric and
magnetic field is very nicely

1073
01:11:57,200 --> 01:12:03,410
represented by this
antisymmetric 2-index object,

1074
01:12:03,410 --> 01:12:07,220
whose components, in the
units that we are using,

1075
01:12:07,220 --> 01:12:19,700
are filled with the
E and the B like so.

1076
01:12:24,330 --> 01:12:24,830
OK.

1077
01:12:24,830 --> 01:12:26,490
Last semester I had
these memorized,

1078
01:12:26,490 --> 01:12:27,907
but I have totally
forgotten them.

1079
01:12:41,650 --> 01:12:42,150
OK.

1080
01:12:42,150 --> 01:12:45,840
So this is a geometric
object that-- whoops.

1081
01:12:52,878 --> 01:12:54,670
Anybody know why I just
said whoops and had

1082
01:12:54,670 --> 01:12:56,450
to put a dot on that there?

1083
01:12:56,450 --> 01:13:00,010
The point is that electric
and magnetic fields

1084
01:13:00,010 --> 01:13:01,900
look different to
different observers.

1085
01:13:01,900 --> 01:13:04,150
This is its representation
according to one

1086
01:13:04,150 --> 01:13:06,250
particular Lorentz observer.

1087
01:13:06,250 --> 01:13:07,750
So it's important
to get that right.

1088
01:13:18,950 --> 01:13:21,810
So in terms of this--

1089
01:13:21,810 --> 01:13:25,029
you're all familiar with the
four Maxwell's equations.

1090
01:13:34,020 --> 01:13:36,840
They turn out to
be equivalent to--

1091
01:13:36,840 --> 01:13:46,688
so if you take a divergence
of this F, it is--

1092
01:13:46,688 --> 01:13:48,230
depending on your
units, so you might

1093
01:13:48,230 --> 01:13:50,840
want to put u0's in there,
and things like that.

1094
01:13:50,840 --> 01:13:53,820
Basically, I'm
setting everything

1095
01:13:53,820 --> 01:13:56,480
that I can never remember to 1.

1096
01:13:56,480 --> 01:13:58,230
The divergence of that
thing-- by the way,

1097
01:13:58,230 --> 01:14:00,050
actually divergence
on the second index--

1098
01:14:00,050 --> 01:14:02,990
becomes the current density.

1099
01:14:02,990 --> 01:14:04,820
This will actually
only give you half

1100
01:14:04,820 --> 01:14:07,340
of the Maxwell's equations.

1101
01:14:07,340 --> 01:14:16,000
The other half-- what you do
is you lower these two indices,

1102
01:14:16,000 --> 01:14:24,327
and there's this cyclic
permutation of derivatives

1103
01:14:24,327 --> 01:14:25,160
that give you these.

1104
01:14:25,160 --> 01:14:27,020
So you put these
two things together,

1105
01:14:27,020 --> 01:14:29,930
you apply it to this form
I've written out here,

1106
01:14:29,930 --> 01:14:31,993
and you will reproduce
Maxwell's equations

1107
01:14:31,993 --> 01:14:33,410
as they are presented
in textbooks

1108
01:14:33,410 --> 01:14:36,530
like Purcell and Griffiths.

1109
01:14:36,530 --> 01:14:38,510
The thing which I
want to emphasize here

1110
01:14:38,510 --> 01:14:44,180
is, this form that we've
got is written in such a way

1111
01:14:44,180 --> 01:14:49,680
that the conservation of
source is built into it.

1112
01:14:49,680 --> 01:14:56,750
This geometric language requires
that J mu have no divergence.

1113
01:14:56,750 --> 01:14:58,520
And let me just show
you can do this.

1114
01:14:58,520 --> 01:15:01,993
All you need to know is that
F is an antisymmetric tensor.

1115
01:15:01,993 --> 01:15:04,160
You don't need to know
anything about the properties

1116
01:15:04,160 --> 01:15:05,420
of the E- and the B-field.

1117
01:15:05,420 --> 01:15:06,295
So let's just try it.

1118
01:15:25,160 --> 01:15:27,720
Let's look at the
divergence of the current.

1119
01:15:27,720 --> 01:15:34,760
So I'm going to
do 4pi d mu J mu.

1120
01:15:34,760 --> 01:15:43,740
So I'm going to take a
mu derivative of this.

1121
01:15:46,500 --> 01:15:48,980
Now bear in mind, mu and nu--

1122
01:15:48,980 --> 01:15:50,790
I'm using Einstein's
summation convention--

1123
01:15:50,790 --> 01:15:54,420
they are dummy indices,
so I can relabel them.

1124
01:15:54,420 --> 01:15:55,230
I can change them.

1125
01:15:55,230 --> 01:15:58,590
I can change mu to an
alpha, nu to a beta,

1126
01:15:58,590 --> 01:16:01,770
or I can just change
mu to nu, nu to mu.

1127
01:16:01,770 --> 01:16:10,240
So this-- as long as I do it
consistently on all objects

1128
01:16:10,240 --> 01:16:13,020
that have those things--
this is the exact same thing.

1129
01:16:20,260 --> 01:16:22,900
But I also know that this
tensor is antisymmetric.

1130
01:16:29,420 --> 01:16:35,550
So if I switch these guys
back, I get a minus sign.

1131
01:16:35,550 --> 01:16:36,810
OK?

1132
01:16:36,810 --> 01:16:37,830
Antisymmetry.

1133
01:16:44,700 --> 01:16:49,240
What happens if I switch the
order of the derivatives?

1134
01:16:49,240 --> 01:16:52,113
Does it matter whether I take
the x derivative first and then

1135
01:16:52,113 --> 01:16:54,030
the y derivative, or the
y derivative and then

1136
01:16:54,030 --> 01:16:55,740
the x derivative?

1137
01:16:55,740 --> 01:16:58,200
Partial derivatives commute
with each other, right?

1138
01:16:58,200 --> 01:17:00,150
They are perfectly symmetric.

1139
01:17:00,150 --> 01:17:15,680
So this-- so what I've got
is d mu d nu of F mu nu

1140
01:17:15,680 --> 01:17:20,120
is minus d mu d nu of
F mu nu, and that only

1141
01:17:20,120 --> 01:17:23,090
works if the whole thing is 0.

1142
01:17:26,640 --> 01:17:33,860
What I just did is, I
actually just invoked a trick

1143
01:17:33,860 --> 01:17:38,120
that we are going
to use many times.

1144
01:17:38,120 --> 01:17:41,930
And the one reason why--
this is a bit of a tangent.

1145
01:17:41,930 --> 01:17:45,050
Or more than a tangent--

1146
01:17:45,050 --> 01:17:47,960
150-degree turn from
what I've been discussing

1147
01:17:47,960 --> 01:17:51,680
before-- but I wanted to make
sure you saw this little trick.

1148
01:17:51,680 --> 01:18:04,840
Whenever I have an object that
is antisymmetric in its indices

1149
01:18:04,840 --> 01:18:07,840
and I contract it
with an object that

1150
01:18:07,840 --> 01:18:18,260
is symmetric in its
indices, you just get 0.

1151
01:18:18,260 --> 01:18:19,850
You can go through
the little exercise

1152
01:18:19,850 --> 01:18:22,730
if you don't feel
fluent in this yet.

1153
01:18:22,730 --> 01:18:26,240
You can do the exercise I
just did up there again over.

1154
01:18:26,240 --> 01:18:28,580
Take advantage of dummy
indices, swap one.

1155
01:18:28,580 --> 01:18:30,620
Work in the antisymmetry,
swap the other.

1156
01:18:30,620 --> 01:18:32,360
Work in the symmetry-- boom.

1157
01:18:32,360 --> 01:18:34,617
You will necessarily
prove that you've got 0.

1158
01:18:34,617 --> 01:18:36,200
So I lay this out
here because there's

1159
01:18:36,200 --> 01:18:38,660
going to be several times
later in the course, where

1160
01:18:38,660 --> 01:18:40,648
I'm going to get to a
particular calculation

1161
01:18:40,648 --> 01:18:42,440
and there's going to
be some godawful mess.

1162
01:18:42,440 --> 01:18:44,150
We're going to look at it
and go, oh, this is horrible,

1163
01:18:44,150 --> 01:18:46,490
and then go, wait,
symmetry-antisymmetry, boom.

1164
01:18:46,490 --> 01:18:49,560
We just killed 13 terms.

1165
01:18:49,560 --> 01:18:52,170
Tricks are fun.

1166
01:18:52,170 --> 01:18:55,660
So I am going to
stop there for today.

1167
01:18:55,660 --> 01:18:58,530
There is another
symmetry-antisymmetry thing

1168
01:18:58,530 --> 01:19:00,240
which allows you to--

1169
01:19:00,240 --> 01:19:02,100
if you apply it to
the equation of motion

1170
01:19:02,100 --> 01:19:04,770
of a charge in an
electromagnetic field,

1171
01:19:04,770 --> 01:19:07,620
it just shows you that
that equation of motion

1172
01:19:07,620 --> 01:19:11,760
builds in the fact that in
spacetime, the acceleration is

1173
01:19:11,760 --> 01:19:14,490
always orthogonal
to the 4-velocity.

1174
01:19:14,490 --> 01:19:15,760
I won't do it in class.

1175
01:19:15,760 --> 01:19:18,710
It is on page 6 of the notes
that I'm about to post up.

1176
01:19:18,710 --> 01:19:19,950
We will pick up next time.

1177
01:19:19,950 --> 01:19:23,510
We'll begin by talking about
the stress energy tensor.